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Sometimes I spent literally my entire day’s development cycle just trying to get a camera right or something of the sort it may sound trivial, but I pour as much time as I can trying to get every detail either accurate or enjoyably translated. Unfortunately, it’s not all as easy as it might sound. Friends can attest to me constantly talking about the looming deadline I’d set in determination to get the work done they can also attest to my refusal to change the deadline or give myself any sort of extended break. I was already not in the best of places emotionally, but the added pressure turned me into an anxious wreck nearly every day. Due to the pressure of having to port, iron out, and thoroughly test over 30 stages in less than a year (a decent chunk of work had already been done going into 2016, but a lot of that old work needed fixing up too) and only being one person doing all of said work, took a huge toll on my emotional state. I didn’t want to let people down, and with the Sonic Hacking Contest being held in October/November (the general deadline I had wanted to set for the release) it seemed like the best idea was to buckle down and dedicate as much time as possible to getting work done. After all, I’m doing 90% of the dev work on this update it probably wouldn’t exist without me. Since I didn’t want it to become my own personal Duke Nuken Forever, I resolved to put my personal projects on hold starting 2016 until Unleashed Project 2.0 was done.
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I’d been working on the project on-and-off for a long while, since 2014 even. It’s not even seriously delayed, all things considered. Before you go panicking (first of all, I’m flattered, but second of all) the release isn’t cancelled.
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What’s going on? Is it dead? Has it been delayed? A lot’s been going on in my personal life for a while and I want to shed some light on why no updates have been released in a long while. So, it’s been around four months since the last update on Unleashed Project’s channel.
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